Catch the Snake: iOS Game from Scratch to App Store
Guide to Creating iOS Puzzle Game with Your Own Hand Made Graphics and Than Publishing It for Sale
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This course IS COMPATIBLE with the latest macOS Sierra and Xcode 8.0. Swift 2.3 is supported in Xcode 8.0, so even if you no longer have Xcode 7, this course and the final game WILL WORK!
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I will teach you step by step all you need to create and sell your own iOS game.
We will start from scratch, totally empty project, and just in few hours we will have complete game ready to be uploaded to App Store.
I will show you the whole process of game creation:
- How to create your hand made graphics
- How to code in Swift language
- How to test the game using TestFlight
- How to create icons
- How to publish final game to App Store
You will get the whole package including all necessary assets, images and sounds.
I divided the whole course into 3 section.
First section is about Sketch.
I will teach you how to use this great vector graphics software and we will create our own game graphics.
Second section is about Xcode.
I will teach you how to use this development environment, how to code using brand new and very cool Swift programming language to create game logic.
Third section is about App Store.
I will teach you how to compile, test and publish the final game to be able to sell it in Apple's electronic shop.
This course is divided into 27 lectures. It takes about 5 hours to complete.
If you ever wanted to create your own game, but felt overwhelmed by sheer extent of tasks you would need to make, this is the perfect opportunity for you. I managed to squeeze every essential aspect of creating iOS game to this course.
Course Curriculum
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Start06 Xcode - introduction (4:49)
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Start07 Xcode - scene modifications (8:52)
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Start08 Sketch - snake parts (11:52)
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Start09 Xcode - adding snake parts to Xcode (14:01)
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Preview10 Xcode - animating the snake (16:49)
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Start11 Xcode - creating physics and outline (13:09)
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Start12 Xcode - adding snake to main scene (7:05)
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Start13 Xcode - adding scene edges (6:40)
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Start14 Xcode - adding wooden block (12:18)
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Start15 Xcode - adding cage to the scene (5:30)
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Start16 Xcode - defining cage node (15:23)
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Start17 Xcode - adding bouncing labels (16:41)
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Start18 Xcode - collisions (9:47)
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Preview19 Xcode - level restart (6:41)
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Start20 Xcode - adding second level (8:06)
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Start21 Xcode - adding restart button (11:26)
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Start22 Xcode - adding angry snake animation (11:29)
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Start23 Xcode - adding welcome screen (7:25)
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Start24 Xcode - adding hint arrow (15:49)